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Max msp 5.1
Max msp 5.1









max msp 5.1
  1. #Max msp 5.1 Patch#
  2. #Max msp 5.1 full#
  3. #Max msp 5.1 code#

  • A phone that can handle Augmented Reality.
  • To achieve this there need to be three components : After various chats with tutors, I am now focused on creating an exhibition style AR application in a 5.1 surround sound environment. Saying this, I started working with Max/MSP and Unity instead of attempting to implement PureData.įrom every research I have done in this field there is no easy way to get Max to work within a Unity application on a mobile phone (as far as I am aware right now), therefore the project concept as changed slightly. I have yet to do proper research in the sound world as the technical part of the project is the basis of it and needs to be airtight. Realising that the basics of an Augmented Reality application are not as complicated as expected, the project of last week was put to the side, safely and backed up, and a new Unity project was started to experiment the control of that AR. View of Unity Editor as the projects stands right now

    #Max msp 5.1 code#

    The code in Unity is already written and might need to be slightly modified to ensure it all works. My main focus for the week coming is to have a finalized prototype with just simple samples.

    max msp 5.1

    #Max msp 5.1 Patch#

    At the moment I am using an already made patch from the University of Zurich but hope to develop my own if time allows it. Using Ambisonics allows me to place samples exactly where they need to be using both coordinates and distance (creating my own 3D Panner). Sending value 1 or 0 if image is tracked or notīut what is Ambisonics? According to Paul Virostek, Ambisonics is a technique of recording sound with 4 sub-cardioid microphones pointed at different directions which aims to not only record the typical horizontal plane, but also the bottom and top of that plane (giving it elevation) which can then be heard in an Ambisonics-ready system (VR, 16 speaker systems). Each voice will have its own spot in the 5.1 surround sound system and its elevation can easily be controlled with data from OSC in unity (my own RTPCs).ĭistance RTPC and Coordenates of object sending to Max via OSC After some research I found that a lot of work has been done in ambisonics within Max/MSP, this solves my 3D panner issue. But I do lose some important tools such as RTPCs (Real Time Parameter Control) and 3D panner. Using this method allows me to avoid using Wwise as it does not work with Unity 2018 until it is updated. I have managed to get the application to recognize 25 different logos from different companies, each of these images will then transmit some data that will control Max/MSP.

    #Max msp 5.1 full#

    This week has been another full on week in terms of research and testing.











    Max msp 5.1